About Function

Function is currently the biggest Hungarian demoscene party, a 3-day computer-related event where creators and fans of underground digital art compare their skills, exchange experiences, thoughts, and socialize.

We welcome both the "oldskool souljahs" of the demoscene and the beginners. Don't be afraid if you don't know anyone yet.. Hungarian demoscene has always been a friendly bunch that's happy to see newcomers as much as the elite guys.

Over the years, we were lucky to host guests from all of Europe, Asia and from overseas, including demoscene veterans who haven't been attending parties for more than a decade!


If you're interested in this subset of computer technology which is mostly ignored by the public, then we'll be happy to see you at Function this year!

Location & Info

Date: September 7-9, 2018
Place: Kőrösi Csoma Sándor Dormitory
Location: 1118 Budapest, Dayka GĂĄbor Str 4
Entry fee: 4000 HUF ( around 12-13 Euros)

Google Maps is pretty accurate for public transport planning, but we have assembled a shortlist here , just in case.

Accomodations nearby: Hotel Rubin, Hunguest Hotel Griff, Classic Hotel Budapest, Abel Pension, Unikum Pension, Carolina Apartment, Villa Korall, Pension B&B Ida

Function takes place in the shiny event hall of the Kőrösi Csoma Sándor Dormitory.

The quality and size of the location is enough to lure in and accomodate hundreds of visitors, so you can expect a cozy environment and a great party atmosphere.

Enough tables and chairs are a given, and there is a nice lounge area where you will be able to get drinks and food too.

We also have a dedicated sleeping room, but you should of course bring your matresses and sleeping bags.

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What to bring?

  • Your compo entry (optional, but recommended)
  • Sleeping bag and additional sleeping appliances, and also the required sanitary equipment.
  • Enough food and/or money.

Party rules

  • Alcohol consumption is allowed, but please be reasonable, overconsumption might ruin your own and others' fun as well. Any type of damage or offense caused due to that will not be tolerated and will result in the removal from the party.
  • Consumption and circulation of other drugs at the party place is strictly forbidden, and will result in immediate expulsion from the party.
  • Smoking is only allowed outside.
  • Any type of damage will be forced to be paid by the culprit! If the person is unknown, we'll have to deduct the price from the party budget, which might endanger the future parties and the cooperation with the partyplace owners! Please take this very seriously.
  • Connecting kitchen equipment to the power network is forbidden. If this causes a power outage, you'll be held responsible by all the unhappy people...
  • Organizers are not responsible for any equipment at the party, anything you bring is your responsibility. Luckily we haven't had damage or theft at parties since a while now, and we'd like that to continue so.
  • By visiting our event you implicitly agree to be videotaped or photographed. For your information, we will also have an internet stream, which will be recorded and later published on well known video streaming sites. Furthermore, many of the visitors will create their own photos and record videos, and the location is also equipped with security cameras. That said, when taking videos or photos we kindly ask you to be considerate about the privacy of others.

Events

Timetable

Friday, September 7
16:00 Party opens
20:00 Opening ceremony
21:00 E-Diode live act
22:00 Surprise Demoshow
Saturday, September 8
12:00 Game development and Music competition deadline
13:00 Freestyle & Handdrawn Graphics and Photo competition deadline
15:00 Legacy - retro fantasy RPG, Amiga version presentation (in hungarian language)
16:00 Deadline for all other competitions
16:00 Music competition
17:00 Kolmogorov Toolbox - music live coding
19:00 Compoevening: Game development, Photo, Freestyle graphics, Handdrawn graphics
20:00 DJ Set : DSH
21:00 Componight part 1: Wild demo/Animation, Oldschool demo, 256byte intro
| 30 min break
| Componight part 2: 4kb intro, 64kb intro, Demo
Sunday, September 9
00:00 Voting deadline
00:30 Prizegiving ceremony
12:00 Party closes

All times are CEST (UTC+2).
Note: we can't let anyone in before Friday 16:00 and everyone must leave the place until Sunday 12:00.

Compos

Competitions are at the heart of every demoparty. Whether you are competing or not, compo nights are always atmospheric, inspiring, and entertaining.

Handdrawn graphics

Handdrawn graphics

Still images using any traditional handdrawn techniques, such as pixelling or freehand painting.

  • The entry archive should include at least 3 phases or steps of the creation process.
  • No animations are allowed.
  • Only one picture per artist is allowed.
  • If the graphic doesn't look handdrawn, it will be moved to the freestyle competition.
  • Pictures will be shown using XNView, any format that it can display is allowed. (Lossless PNG is preferred.)

Freestyle graphics

Freestyle graphics

Still images created by any tool or creation method available, such as photo retouching or 3D rendering.

  • The entry archive should include at least 3 phases or steps of the creation process.
  • No animations are allowed.
  • Only one picture per artist is allowed.
  • Pictures will be shown using XNView, any format that it can display is allowed. (Lossless PNG is preferred.)

Photo

Photo

The competition of camera-twiddlers!

  • HDR and slight retouching is allowed (e.g. color correction and cropping), but the archive must in include the original, unretouched picture too, with EXIF information intact (or the original RAW file).
  • Only one picture per artist is allowed.
  • Pictures will be shown using XNView, any format that it can display is allowed. (Lossless PNG is preferred.)
  • Note: we will perform a quality preselection and only the best 15 photos will be shown at the compo! Please try to be original and creative - the Nth sunset and bug macro don't count as such.

Music

Music

Musical entries created with either modern studio techniques or oldschool trackers.

  • Playing time: 4 minutes. We'll fade out afterwards.
  • Maximum size: 10 megabytes zipped
  • Allowed streaming formats: MP3 and OGG. Also, please fill the ID3/OGGInfo fields if possible.
  • Allowed tracked formats: XM, IT, S3M, MOD
  • Only one song per artist is allowed.
  • Replaying application: Winamp for streaming, XMPlay for tracked

Gamedev

Game development

You make it, you play it!

  • Maximum size: 64 megabytes zipped
  • The game must not write on the hard disk, only inside its own directory.
  • The game should not have an installer!
  • You'll get around 3-4 minutes to play and present your game during the compo, otherwise we will play instead of you (consider that a threat).

Wild

Wild demo / Animation

Entries which don't fit into any other category. Short films, rendered animations, Flash movies, machinima, alternative platform demos.

  • Playing time: 10 minutes. We'll stop it afterwards.
  • If your entry is a video file, please use common formats like MP4 / MKV / AVI containers with H.264 / DivX / XviD video and MP3 / AAC / uncompressed audio.
  • If your entry is NOT a video file, consult the organizers before the deadline.
  • Only one entry per artist is allowed.

256b

256 byte intro

256 bytes of coder mayhem, get the most out of a quarter kilobyte.

  • Playing time: ~1 minutes. We'll stop it afterwards or when the audience begs us.
  • If possible, quit on a keypress, preferably ESC.
  • The entry must be one single file, not larger than 256 bytes.
  • The entry must not write on the hard drive.
  • Entries will be run on the main PC compo machine, booted with the latest version of Rufus. This means no midi, no pc speaker, just plain FreeDOS.
  • Or you can choose to run it from DosBOX-X or stable DosBOX 0.74 with your own .conf file.

4kb

4 kilobyte intro

4 kilobytes of visuals and sound packed together to create the ultimate coding challenge.

  • Playing time: 5 minutes. We'll stop it afterwards.
  • Entries must quit on ESC.
  • The entry must be one single file, not larger than 4096 bytes.
  • The entry must not write on the hard drive permanently.
  • Usage of the most recent, Win7-10 compatible Crinkler is recommended.
  • You can include a safe mode EXE in the archive, but if the compressed version of the intro doesn't run, we won't show the larger version.

64kb

64 kilobyte intro

Minuscule demos providing endless possibilities to show off in music, code and graphics.

  • Playing time: 10 minutes. We'll stop it afterwards.
  • Entries must quit on ESC.
  • The entry must be one single file, not larger than 65536 bytes.
  • The entry must not write on the hard drive permanently.
  • The usage of kkrunchy is highly recommended.

Oldschool

Oldschool demo

Blast from the past! The demo compo for all kinds of oldschool platforms.

  • Entries must run on platforms that are from 1995 or before, including C64, Amiga, vintage consoles, and DOS-based PCs, to name a few.
  • Must not be a simple animation player.
  • Playing time: 10 minutes. We'll stop it afterwards.
  • If your entry is NOT running on Amiga or C64, please contact us in advance to work out the details.
  • Hardware expansions are allowed but contact us with any special needs.

Demo

Demo

Have all the space you want for creating the masterpiece of the demoscene.

  • Playing time: 10 minutes. We'll stop it afterwards.
  • Entries must quit on ESC.
  • Maximum size: 128 megabytes archived.
  • The entry must not write on the hard drive permanently.

Compo machines

  • PC: i7 - 3.4GHz, 16GB Ram, GTX 1080Ti, SSD, Win10
  • Amiga: A1200 + 060
  • C64: Stock C64, New SID, 1541/II
  • Android: nVidia Shield

Other platforms may be available on demand.

General rules side A

  • Productions can be entered on-location by uploading them via the party network.
  • Remote contributions via e-mail are allowed, but we won't safe-keep your prizes, if no one picks it up during the prizegiving.
  • The organizers reserve the right to remove entries from competitions. These entries won't be shown, won't be spread and won't be votable. In individual competitions this usually means preselection to avoid a huge amount of entries to be presented, in other competitions it solely means quality control and eventual compatibility problems. If your entry doesn't run on the compo machine, we'll do our best to help you to get it running though.
  • The organizers also reserve the right to merge competitions together if there are not enough entries.
  • Previously released material is not allowed. Covers, remixes and derivative works can only be entered with the consent of the original author.

General rules side B

  • For every entry we'd like to ask to include a FILE_ID.DIZ (a simple text file) in the archive, containing the prod's name and author, optionally the compo and party. (Note: Traditionally FILE_ID.DIZ's are 40 characters wide at most.)
  • The compo entry must be packed together with either ZIP or RAR (or the best packer on that given platform). We will not accept unpacked entries, and we will not pack your entry for you.
  • For PC compos, the latest DirectX end-user runtime will be installed on the compo machine.
  • By entering, you also agree on having your works uploaded to our website after the party and to various larger demoscene FTP servers (scene.org)
  • The maximum resolution of the projector is 1080p (1920x1080), so please respect that and don't go over it, because it might result in your entry breaking.

Visitors

# Name Group Country Prod?
179. Blt hu Hungary  
178. pondesz hu Hungary  
177. Nyufu hu Hungary  
176. Fascy(1) SUX hu Hungary  
175. HajtĂĄs hu Hungary  
174. Zahar hu Hungary  
173. jazzkutya hu Hungary
172. Suby SIDrip alliance hu Hungary
171. Werdy SIDrip alliance hu Hungary
170. NecroPolo SIDrip alliance hu Hungary
Show more...

After the Party

If you have also made photos or videos at the party, please send us the links and we'll include them here!

Contact

BESbswy